gogs/conf
Michael Li 4d83fd4238
Use go-bindata to embed `public` and `templates` files into binary (#5920)
* fixed private repositories are hidden in the organization's view

* use go-bindata integrate public and templates files to gogs binary

* optimize Dockerfile don't COPY public and templates files

* use kevinburke's go-bindata to generate assets code

* reset develepment as default run mode in configure file

* optimize generated assets code relayout and help function

* fixed code format

* Update conf/app.ini

* assets: add LICENSE headers

* Some housekeeping

* assets/public: simplify code logic

* assets/templates: simplify code logic

* cmd/web: more concise variable names

* Minor changes

* Add custom public and templates support back

Co-authored-by: ᴜɴᴋɴᴡᴏɴ <u@gogs.io>
2020-02-17 22:48:24 +08:00
..
auth.d auth: coding style and glitches fixes for GitHub login source (#5340) 2018-12-18 16:46:50 -05:00
gitignore conf/gitignore: add Unreal Engine (#5623) 2019-02-17 02:14:37 -05:00
label Load a set of predefined labels (#3459) 2016-08-29 19:02:49 -07:00
license Update ISC license 2016-04-03 01:56:48 +00:00
locale locale: sync from Crowdin 2020-02-04 20:41:35 +08:00
readme complate list of gitignores and licenses 2015-08-28 16:44:04 +08:00
README.md Use go-bindata to embed `public` and `templates` files into binary (#5920) 2020-02-17 22:48:24 +08:00
app.ini Use go-bindata to embed `public` and `templates` files into binary (#5920) 2020-02-17 22:48:24 +08:00

README.md

After change anything (other than this file) in this directory, a re-run of the following command in the root directory of this repository is required:

$ make generate

To install the go-bindata, please see https://github.com/kevinburke/go-bindata#installation.