drone/types/check/user.go
Johannes Batzill 3ba0f75c8d Introduce UIDs for Space / Repo / Tokens, Add Custom Harness Validation, ... (#57)
This change adds the following:
- Space UID + Custom harness validation (accountId for top level space, harness identifier for child spaces)
- Repo UID + Custom harness validation (harness identifier)
- Store Unique casing of space / repo path and add Path.ValueUnique (with Unique index) to allow for application layer controlling the case sensitivity (case insensitive standalone vs partially case sensitive harness)
- Token UID (unique index over ownertype + ownerID + tokenUID)
- Add DisplayName for principals (replaces Name to avoid confustion)
- Store Unique casing of principal UID and add Principal.ValueUnique (with unique index) to allow for application layer, per principal type control of case sensitivity (required in embedded mode)
- Generate serviceAccount UID (+Email) Randomly (sa-{space|repo}-{ID}-{random}) - Allows to have a unique UID across all principals while reducing likelyhood of overlaps with users + avoid overlap across spaces / repos.
- Sync casing of space names (accountId orgId projectId) when creating spaces on the fly (to ensure case sensitivity of - harness code) or use the existing space to update casing.
- Update serviceaccount client to match updated NG Manager API
- in embedded mode create spaces for harness resources owning the service account
2022-11-06 23:14:47 -08:00

33 lines
686 B
Go

// Copyright 2022 Harness Inc. All rights reserved.
// Use of this source code is governed by the Polyform Free Trial License
// that can be found in the LICENSE.md file for this repository.
package check
import (
"github.com/harness/gitness/types"
)
// User returns true if the User is valid.
type User func(*types.User) error
// UserDefault is the default User validation.
func UserDefault(user *types.User) error {
// validate UID
if err := UID(user.UID); err != nil {
return err
}
// Validate Email
if err := Email(user.Email); err != nil {
return err
}
// validate DisplayName
if err := DisplayName(user.DisplayName); err != nil {
return err
}
return nil
}