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Add Last Ditch Equals Comparison
Fixes a problem where int/float of the same value would return not equal. This may also fix other comparisons in the future.
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@ -25,6 +25,11 @@ func ObjectsAreEqual(a, b interface{}) bool {
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return true
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return true
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}
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}
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// Last ditch effort
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if fmt.Sprintf("%#v", a) == fmt.Sprintf("%#v", b) {
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return true
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}
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return false
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return false
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}
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}
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