pgx/float4.go
Jack Christensen e654d1f0fc pgtype.Encode(Binary|Text) do not write length
To aid in composability, these methods no longer write their own length. This
is especially useful for text formatted arrays and may be useful for future
database/sql compatibility. It also makes the code a little simpler as the
types no longer have to compute their own size.

Along with this, these methods cannot encode NULL. They now return a boolean
if they are NULL. This also benefits text array encoding as numeric arrays
require NULL to be exactly `NULL` while string arrays require NULL to be
`"NULL"`.
2017-03-11 12:45:30 -06:00

150 lines
3.4 KiB
Go

package pgtype
import (
"encoding/binary"
"fmt"
"io"
"math"
"strconv"
"github.com/jackc/pgx/pgio"
)
type Float4 struct {
Float float32
Status Status
}
func (dst *Float4) ConvertFrom(src interface{}) error {
switch value := src.(type) {
case Float4:
*dst = value
case float32:
*dst = Float4{Float: value, Status: Present}
case float64:
*dst = Float4{Float: float32(value), Status: Present}
case int8:
*dst = Float4{Float: float32(value), Status: Present}
case uint8:
*dst = Float4{Float: float32(value), Status: Present}
case int16:
*dst = Float4{Float: float32(value), Status: Present}
case uint16:
*dst = Float4{Float: float32(value), Status: Present}
case int32:
f32 := float32(value)
if int32(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint32:
f32 := float32(value)
if uint32(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case int64:
f32 := float32(value)
if int64(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint64:
f32 := float32(value)
if uint64(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case int:
f32 := float32(value)
if int(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint:
f32 := float32(value)
if uint(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case string:
num, err := strconv.ParseFloat(value, 32)
if err != nil {
return err
}
*dst = Float4{Float: float32(num), Status: Present}
default:
if originalSrc, ok := underlyingNumberType(src); ok {
return dst.ConvertFrom(originalSrc)
}
return fmt.Errorf("cannot convert %v to Float8", value)
}
return nil
}
func (src *Float4) AssignTo(dst interface{}) error {
return float64AssignTo(float64(src.Float), src.Status, dst)
}
func (dst *Float4) DecodeText(src []byte) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
n, err := strconv.ParseFloat(string(src), 32)
if err != nil {
return err
}
*dst = Float4{Float: float32(n), Status: Present}
return nil
}
func (dst *Float4) DecodeBinary(src []byte) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
if len(src) != 4 {
return fmt.Errorf("invalid length for float4: %v", len(src))
}
n := int32(binary.BigEndian.Uint32(src))
*dst = Float4{Float: math.Float32frombits(uint32(n)), Status: Present}
return nil
}
func (src Float4) EncodeText(w io.Writer) (bool, error) {
switch src.Status {
case Null:
return true, nil
case Undefined:
return false, errUndefined
}
_, err := io.WriteString(w, strconv.FormatFloat(float64(src.Float), 'f', -1, 32))
return false, err
}
func (src Float4) EncodeBinary(w io.Writer) (bool, error) {
switch src.Status {
case Null:
return true, nil
case Undefined:
return false, errUndefined
}
_, err := pgio.WriteInt32(w, int32(math.Float32bits(src.Float)))
return false, err
}