mirror of https://github.com/jackc/pgx.git
285 lines
5.8 KiB
Go
285 lines
5.8 KiB
Go
package pgtype
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"io"
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"github.com/jackc/pgx/pgio"
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)
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type Float4Array struct {
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Elements []Float4
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Dimensions []ArrayDimension
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Status Status
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}
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func (dst *Float4Array) ConvertFrom(src interface{}) error {
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switch value := src.(type) {
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case Float4Array:
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*dst = value
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case []float32:
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if value == nil {
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*dst = Float4Array{Status: Null}
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} else if len(value) == 0 {
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*dst = Float4Array{Status: Present}
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} else {
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elements := make([]Float4, len(value))
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for i := range value {
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if err := elements[i].ConvertFrom(value[i]); err != nil {
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return err
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}
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}
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*dst = Float4Array{
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Elements: elements,
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Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
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Status: Present,
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}
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}
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default:
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if originalSrc, ok := underlyingSliceType(src); ok {
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return dst.ConvertFrom(originalSrc)
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}
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return fmt.Errorf("cannot convert %v to Float4", value)
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}
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return nil
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}
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func (src *Float4Array) AssignTo(dst interface{}) error {
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switch v := dst.(type) {
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case *[]float32:
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if src.Status == Present {
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*v = make([]float32, len(src.Elements))
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for i := range src.Elements {
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if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
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return err
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}
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}
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} else {
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*v = nil
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}
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default:
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if originalDst, ok := underlyingPtrSliceType(dst); ok {
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return src.AssignTo(originalDst)
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}
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return fmt.Errorf("cannot decode %v into %T", src, dst)
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}
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return nil
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}
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func (dst *Float4Array) DecodeText(src []byte) error {
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if src == nil {
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*dst = Float4Array{Status: Null}
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return nil
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}
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uta, err := ParseUntypedTextArray(string(src))
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if err != nil {
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return err
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}
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var elements []Float4
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if len(uta.Elements) > 0 {
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elements = make([]Float4, len(uta.Elements))
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for i, s := range uta.Elements {
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var elem Float4
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var elemSrc []byte
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if s != "NULL" {
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elemSrc = []byte(s)
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}
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err = elem.DecodeText(elemSrc)
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if err != nil {
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return err
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}
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elements[i] = elem
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}
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}
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*dst = Float4Array{Elements: elements, Dimensions: uta.Dimensions, Status: Present}
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return nil
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}
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func (dst *Float4Array) DecodeBinary(src []byte) error {
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if src == nil {
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*dst = Float4Array{Status: Null}
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return nil
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}
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var arrayHeader ArrayHeader
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rp, err := arrayHeader.DecodeBinary(src)
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if err != nil {
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return err
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}
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if len(arrayHeader.Dimensions) == 0 {
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*dst = Float4Array{Dimensions: arrayHeader.Dimensions, Status: Present}
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return nil
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}
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elementCount := arrayHeader.Dimensions[0].Length
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for _, d := range arrayHeader.Dimensions[1:] {
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elementCount *= d.Length
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}
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elements := make([]Float4, elementCount)
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for i := range elements {
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elemLen := int(int32(binary.BigEndian.Uint32(src[rp:])))
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rp += 4
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var elemSrc []byte
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if elemLen >= 0 {
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elemSrc = src[rp : rp+elemLen]
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rp += elemLen
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}
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err = elements[i].DecodeBinary(elemSrc)
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if err != nil {
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return err
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}
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}
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*dst = Float4Array{Elements: elements, Dimensions: arrayHeader.Dimensions, Status: Present}
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return nil
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}
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func (src *Float4Array) EncodeText(w io.Writer) error {
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if done, err := encodeNotPresent(w, src.Status); done {
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return err
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}
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if len(src.Dimensions) == 0 {
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_, err := pgio.WriteInt32(w, 2)
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if err != nil {
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return err
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}
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_, err = w.Write([]byte("{}"))
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return err
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}
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buf := &bytes.Buffer{}
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err := EncodeTextArrayDimensions(buf, src.Dimensions)
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if err != nil {
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return err
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}
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// dimElemCounts is the multiples of elements that each array lies on. For
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// example, a single dimension array of length 4 would have a dimElemCounts of
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// [4]. A multi-dimensional array of lengths [3,5,2] would have a
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// dimElemCounts of [30,10,2]. This is used to simplify when to render a '{'
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// or '}'.
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dimElemCounts := make([]int, len(src.Dimensions))
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dimElemCounts[len(src.Dimensions)-1] = int(src.Dimensions[len(src.Dimensions)-1].Length)
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for i := len(src.Dimensions) - 2; i > -1; i-- {
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dimElemCounts[i] = int(src.Dimensions[i].Length) * dimElemCounts[i+1]
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}
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textElementWriter := NewTextElementWriter(buf)
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for i, elem := range src.Elements {
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if i > 0 {
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err = pgio.WriteByte(buf, ',')
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if err != nil {
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return err
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}
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}
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for _, dec := range dimElemCounts {
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if i%dec == 0 {
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err = pgio.WriteByte(buf, '{')
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if err != nil {
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return err
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}
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}
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}
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textElementWriter.Reset()
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err = elem.EncodeText(textElementWriter)
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if err != nil {
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return err
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}
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for _, dec := range dimElemCounts {
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if (i+1)%dec == 0 {
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err = pgio.WriteByte(buf, '}')
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if err != nil {
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return err
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}
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}
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}
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}
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_, err = pgio.WriteInt32(w, int32(buf.Len()))
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if err != nil {
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return err
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}
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_, err = buf.WriteTo(w)
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return err
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}
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func (src *Float4Array) EncodeBinary(w io.Writer) error {
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return src.encodeBinary(w, Float4OID)
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}
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func (src *Float4Array) encodeBinary(w io.Writer, elementOID int32) error {
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if done, err := encodeNotPresent(w, src.Status); done {
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return err
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}
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var arrayHeader ArrayHeader
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// TODO - consider how to avoid having to buffer array before writing length -
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// or how not pay allocations for the byte order conversions.
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elemBuf := &bytes.Buffer{}
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for i := range src.Elements {
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err := src.Elements[i].EncodeBinary(elemBuf)
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if err != nil {
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return err
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}
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if src.Elements[i].Status == Null {
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arrayHeader.ContainsNull = true
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}
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}
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arrayHeader.ElementOID = elementOID
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arrayHeader.Dimensions = src.Dimensions
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// TODO - consider how to avoid having to buffer array before writing length -
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// or how not pay allocations for the byte order conversions.
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headerBuf := &bytes.Buffer{}
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err := arrayHeader.EncodeBinary(headerBuf)
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if err != nil {
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return err
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}
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_, err = pgio.WriteInt32(w, int32(headerBuf.Len()+elemBuf.Len()))
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if err != nil {
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return err
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}
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_, err = headerBuf.WriteTo(w)
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if err != nil {
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return err
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}
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_, err = elemBuf.WriteTo(w)
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if err != nil {
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return err
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}
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return err
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}
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