pgx/pgtype/float4_array.go

299 lines
5.9 KiB
Go

package pgtype
import (
"bytes"
"encoding/binary"
"fmt"
"io"
"github.com/jackc/pgx/pgio"
)
type Float4Array struct {
Elements []Float4
Dimensions []ArrayDimension
Status Status
}
func (dst *Float4Array) Set(src interface{}) error {
switch value := src.(type) {
case []float32:
if value == nil {
*dst = Float4Array{Status: Null}
} else if len(value) == 0 {
*dst = Float4Array{Status: Present}
} else {
elements := make([]Float4, len(value))
for i := range value {
if err := elements[i].Set(value[i]); err != nil {
return err
}
}
*dst = Float4Array{
Elements: elements,
Dimensions: []ArrayDimension{{Length: int32(len(elements)), LowerBound: 1}},
Status: Present,
}
}
default:
if originalSrc, ok := underlyingSliceType(src); ok {
return dst.Set(originalSrc)
}
return fmt.Errorf("cannot convert %v to Float4", value)
}
return nil
}
func (dst *Float4Array) Get() interface{} {
switch dst.Status {
case Present:
return dst
case Null:
return nil
default:
return dst.Status
}
}
func (src *Float4Array) AssignTo(dst interface{}) error {
switch src.Status {
case Present:
switch v := dst.(type) {
case *[]float32:
*v = make([]float32, len(src.Elements))
for i := range src.Elements {
if err := src.Elements[i].AssignTo(&((*v)[i])); err != nil {
return err
}
}
return nil
default:
if nextDst, retry := GetAssignToDstType(dst); retry {
return src.AssignTo(nextDst)
}
}
case Null:
return nullAssignTo(dst)
}
return fmt.Errorf("cannot decode %v into %T", src, dst)
}
func (dst *Float4Array) DecodeText(ci *ConnInfo, src []byte) error {
if src == nil {
*dst = Float4Array{Status: Null}
return nil
}
uta, err := ParseUntypedTextArray(string(src))
if err != nil {
return err
}
var elements []Float4
if len(uta.Elements) > 0 {
elements = make([]Float4, len(uta.Elements))
for i, s := range uta.Elements {
var elem Float4
var elemSrc []byte
if s != "NULL" {
elemSrc = []byte(s)
}
err = elem.DecodeText(ci, elemSrc)
if err != nil {
return err
}
elements[i] = elem
}
}
*dst = Float4Array{Elements: elements, Dimensions: uta.Dimensions, Status: Present}
return nil
}
func (dst *Float4Array) DecodeBinary(ci *ConnInfo, src []byte) error {
if src == nil {
*dst = Float4Array{Status: Null}
return nil
}
var arrayHeader ArrayHeader
rp, err := arrayHeader.DecodeBinary(ci, src)
if err != nil {
return err
}
if len(arrayHeader.Dimensions) == 0 {
*dst = Float4Array{Dimensions: arrayHeader.Dimensions, Status: Present}
return nil
}
elementCount := arrayHeader.Dimensions[0].Length
for _, d := range arrayHeader.Dimensions[1:] {
elementCount *= d.Length
}
elements := make([]Float4, elementCount)
for i := range elements {
elemLen := int(int32(binary.BigEndian.Uint32(src[rp:])))
rp += 4
var elemSrc []byte
if elemLen >= 0 {
elemSrc = src[rp : rp+elemLen]
rp += elemLen
}
err = elements[i].DecodeBinary(ci, elemSrc)
if err != nil {
return err
}
}
*dst = Float4Array{Elements: elements, Dimensions: arrayHeader.Dimensions, Status: Present}
return nil
}
func (src *Float4Array) EncodeText(ci *ConnInfo, w io.Writer) (bool, error) {
switch src.Status {
case Null:
return true, nil
case Undefined:
return false, errUndefined
}
if len(src.Dimensions) == 0 {
_, err := io.WriteString(w, "{}")
return false, err
}
err := EncodeTextArrayDimensions(w, src.Dimensions)
if err != nil {
return false, err
}
// dimElemCounts is the multiples of elements that each array lies on. For
// example, a single dimension array of length 4 would have a dimElemCounts of
// [4]. A multi-dimensional array of lengths [3,5,2] would have a
// dimElemCounts of [30,10,2]. This is used to simplify when to render a '{'
// or '}'.
dimElemCounts := make([]int, len(src.Dimensions))
dimElemCounts[len(src.Dimensions)-1] = int(src.Dimensions[len(src.Dimensions)-1].Length)
for i := len(src.Dimensions) - 2; i > -1; i-- {
dimElemCounts[i] = int(src.Dimensions[i].Length) * dimElemCounts[i+1]
}
for i, elem := range src.Elements {
if i > 0 {
err = pgio.WriteByte(w, ',')
if err != nil {
return false, err
}
}
for _, dec := range dimElemCounts {
if i%dec == 0 {
err = pgio.WriteByte(w, '{')
if err != nil {
return false, err
}
}
}
elemBuf := &bytes.Buffer{}
null, err := elem.EncodeText(ci, elemBuf)
if err != nil {
return false, err
}
if null {
_, err = io.WriteString(w, `NULL`)
if err != nil {
return false, err
}
} else {
_, err = io.WriteString(w, QuoteArrayElementIfNeeded(elemBuf.String()))
if err != nil {
return false, err
}
}
for _, dec := range dimElemCounts {
if (i+1)%dec == 0 {
err = pgio.WriteByte(w, '}')
if err != nil {
return false, err
}
}
}
}
return false, nil
}
func (src *Float4Array) EncodeBinary(ci *ConnInfo, w io.Writer) (bool, error) {
switch src.Status {
case Null:
return true, nil
case Undefined:
return false, errUndefined
}
arrayHeader := ArrayHeader{
Dimensions: src.Dimensions,
}
if dt, ok := ci.DataTypeForName("float4"); ok {
arrayHeader.ElementOid = int32(dt.Oid)
} else {
return false, fmt.Errorf("unable to find oid for type name %v", "float4")
}
for i := range src.Elements {
if src.Elements[i].Status == Null {
arrayHeader.ContainsNull = true
break
}
}
err := arrayHeader.EncodeBinary(ci, w)
if err != nil {
return false, err
}
elemBuf := &bytes.Buffer{}
for i := range src.Elements {
elemBuf.Reset()
null, err := src.Elements[i].EncodeBinary(ci, elemBuf)
if err != nil {
return false, err
}
if null {
_, err = pgio.WriteInt32(w, -1)
if err != nil {
return false, err
}
} else {
_, err = pgio.WriteInt32(w, int32(elemBuf.Len()))
if err != nil {
return false, err
}
_, err = elemBuf.WriteTo(w)
if err != nil {
return false, err
}
}
}
return false, err
}