168 lines
4.3 KiB
Go
168 lines
4.3 KiB
Go
package hyper
|
|
|
|
// rescale is a helper function to offset and rescale all values
|
|
// to [0, numBuckets] range.
|
|
func rescale(vector []float64, numBuckets int, min, max float64) []float64 {
|
|
rescaled := make([]float64, len(vector))
|
|
amp := max - min
|
|
for i := range vector {
|
|
// Offset to zero and rescale to [0, numBuckets] range.
|
|
rescaled[i] = (vector[i] - min) * float64(numBuckets) / amp
|
|
}
|
|
return rescaled
|
|
}
|
|
|
|
// clone makes a totally independent copy of a 2D slice.
|
|
func clone(src [][]int) (dst [][]int) {
|
|
dst = make([][]int, len(src))
|
|
for i := range src {
|
|
dst[i] = append([]int{}, src[i]...)
|
|
}
|
|
return dst
|
|
}
|
|
|
|
// CubeSet returns a set of hypercubes, which represent
|
|
// fuzzy discretization of one n-dimensional vector,
|
|
// as described in
|
|
// https://vitali-fedulov.github.io/algorithm-for-hashing-high-dimensional-float-vectors.html
|
|
// One hupercube is defined by bucket numbers in each dimension.
|
|
// min and max are minimum and maximum possible values of
|
|
// the vector components. The assumption is that min and max
|
|
// are the same for all dimensions.
|
|
// numBuckets is number of buckets per dimension.
|
|
// min and max are value limits per dimension.
|
|
// epsPercent is the uncertainty interval expressed as
|
|
// a fraction of bucketWidth (for example 0.25 for eps = 1/4
|
|
// of bucketWidth).
|
|
func CubeSet(vector []float64, min, max, epsPercent float64,
|
|
numBuckets int) (set [][]int) {
|
|
|
|
if epsPercent >= 0.5 {
|
|
panic(`Error: epsPercent must be less than 0.5.`)
|
|
}
|
|
|
|
var (
|
|
bC int // Central bucket number.
|
|
bL, bR int // Left and right bucket number.
|
|
setL, setR [][]int // Set copies.
|
|
branching bool // Branching flag.
|
|
)
|
|
|
|
// Rescaling vector to avoid potential mistakes with
|
|
// divisions and offsets later on.
|
|
rescaled := rescale(vector, numBuckets, min, max)
|
|
// After the rescale value range of the vector are
|
|
// [0, numBuckets], and not [min, max].
|
|
|
|
// min = 0.0 from now on.
|
|
max = float64(numBuckets)
|
|
|
|
for _, val := range rescaled {
|
|
|
|
branching = false
|
|
|
|
bL = int(val - epsPercent)
|
|
bR = int(val + epsPercent)
|
|
|
|
// Get extreme values out of the way.
|
|
if val-epsPercent <= 0.0 { // This means that val >= 0.
|
|
bC = bR
|
|
goto branchingCheck // No branching.
|
|
}
|
|
|
|
// Get extreme values out of the way.
|
|
if val+epsPercent >= max { // This means that val =< max.
|
|
// Above max = numBuckets.
|
|
bC = bL
|
|
goto branchingCheck // No branching.
|
|
}
|
|
|
|
if bL == bR {
|
|
bC = bL
|
|
goto branchingCheck // No branching.
|
|
} else { // Meaning bL != bR and not any condition above.
|
|
branching = true
|
|
}
|
|
|
|
branchingCheck:
|
|
|
|
if branching {
|
|
|
|
setL = clone(set)
|
|
setR = clone(set)
|
|
|
|
if len(setL) == 0 {
|
|
setL = append(setL, []int{bL})
|
|
} else {
|
|
for i := range setL {
|
|
setL[i] = append(setL[i], bL)
|
|
}
|
|
}
|
|
|
|
if len(setR) == 0 {
|
|
setR = append(setR, []int{bR})
|
|
} else {
|
|
for i := range setR {
|
|
setR[i] = append(setR[i], bR)
|
|
}
|
|
}
|
|
|
|
set = append(setL, setR...)
|
|
|
|
} else { // No branching.
|
|
if len(set) == 0 {
|
|
set = append(set, []int{bC})
|
|
} else {
|
|
for i := range set {
|
|
set[i] = append(set[i], bC)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Real use case verification that branching works correctly
|
|
// and no buckets are lost for a very large number of vectors.
|
|
// TODO: Remove once tested.
|
|
for i := 0; i < len(set); i++ {
|
|
if len(set[i]) != len(vector) {
|
|
panic(`Number of hypercube coordinates must equal
|
|
to len(vector).`)
|
|
}
|
|
}
|
|
|
|
return set
|
|
}
|
|
|
|
// CentralCube returns the hypercube containing the vector end.
|
|
// Arguments are the same as for the CubeSet function.
|
|
func CentralCube(vector []float64, min, max, epsPercent float64,
|
|
numBuckets int) (central []int) {
|
|
|
|
if epsPercent >= 0.5 {
|
|
panic(`Error: epsPercent must be less than 0.5.`)
|
|
}
|
|
|
|
var bC int // Central bucket numbers.
|
|
|
|
// Rescaling vector to avoid potential mistakes with
|
|
// divisions and offsets later on.
|
|
rescaled := rescale(vector, numBuckets, min, max)
|
|
// After the rescale value range of the vector are
|
|
// [0, numBuckets], and not [min, max].
|
|
|
|
// min = 0.0 from now on.
|
|
max = float64(numBuckets)
|
|
|
|
for _, val := range rescaled {
|
|
bC = int(val)
|
|
if val-epsPercent <= 0.0 { // This means that val >= 0.
|
|
bC = int(val + epsPercent)
|
|
}
|
|
if val+epsPercent >= max { // Meaning val =< max.
|
|
bC = int(val - epsPercent)
|
|
}
|
|
central = append(central, bC)
|
|
}
|
|
return central
|
|
}
|