mirror of https://github.com/joho/godotenv.git
commit
a86c254d7d
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@ -0,0 +1,54 @@
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package main
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import (
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"flag"
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"fmt"
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"log"
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"strings"
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"github.com/joho/godotenv"
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)
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func main() {
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var showHelp bool
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flag.BoolVar(&showHelp, "h", false, "show help")
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var rawEnvFilenames string
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flag.StringVar(&rawEnvFilenames, "f", "", "comma separated paths to .env files")
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flag.Parse()
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usage := `
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Run a process with a env setup from a .env file
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godotenv [-f ENV_FILE_PATHS] COMMAND_ARGS
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ENV_FILE_PATHS: comma separated paths to .env files
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COMMAND_ARGS: command and args you want to run
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example
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godotenv -f /path/to/something/.env,/another/path/.env fortune
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`
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// if no args or -h flag
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// print usage and return
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args := flag.Args()
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if showHelp || len(args) == 0 {
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fmt.Println(usage)
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return
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}
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// load env
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var envFilenames []string
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if rawEnvFilenames != "" {
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envFilenames = strings.Split(rawEnvFilenames, ",")
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}
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// take rest of args and "exec" them
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cmd := args[0]
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cmdArgs := args[1:len(args)]
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err := godotenv.Exec(envFilenames, cmd, cmdArgs)
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if err != nil {
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log.Fatal(err)
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}
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}
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24
godotenv.go
24
godotenv.go
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@ -19,6 +19,7 @@ import (
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"bufio"
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"errors"
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"os"
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"os/exec"
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"strings"
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)
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@ -45,6 +46,10 @@ func Load(filenames ...string) (err error) {
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return
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}
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/*
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Read all env (with same file loading semantics as Load) but return values as
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a map rather than automatically writing values into env
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*/
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func Read(filenames ...string) (envMap map[string]string, err error) {
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filenames = filenamesOrDefault(filenames)
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envMap = make(map[string]string)
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@ -65,6 +70,25 @@ func Read(filenames ...string) (envMap map[string]string, err error) {
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return
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}
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/*
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Loads env vars from the specified filenames (empty map falls back to default)
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then executes the cmd specified.
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Simply hooks up os.Stdin/err/out to the command and calls Run()
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If you want more fine grained control over your command it's recommended
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that you use `Load()` or `Read()` and the `os/exec` package yourself.
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*/
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func Exec(filenames []string, cmd string, cmdArgs []string) error {
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Load(filenames...)
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command := exec.Command(cmd, cmdArgs...)
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command.Stdin = os.Stdin
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command.Stdout = os.Stdout
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command.Stderr = os.Stderr
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return command.Run()
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}
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func filenamesOrDefault(filenames []string) []string {
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if len(filenames) == 0 {
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return []string{".env"}
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