state-management
Muhammed Efe Cetin 2025-03-19 15:13:52 +03:00
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@ -2,7 +2,7 @@
id: constants
title: 📋 Constants
description: Some constants for Fiber.
sidebar_position: 8
sidebar_position: 9
---
### HTTP methods were copied from net/http

414
docs/api/state.md Normal file
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@ -0,0 +1,414 @@
# State Management
This document details the state management functionality provided by Fiber, a thread-safe global key-value store used to store application dependencies and runtime data. The implementation is based on Go's `sync.Map` ensuring concurrency safety.
Below is the detailed description of all public methods and usage examples.
## State Type
`State` is a key-value store built on top of `sync.Map`. It allows storage and retrieval of dependencies and configurations in a Fiber application as well as thread-safe access to runtime data.
### Definition
```go
// State is a key-value store for Fiber's app in order to be used as a global storage for the app's dependencies.
// It's a thread-safe implementation of a map[string]any, using sync.Map.
type State struct {
dependencies sync.Map
}
```
## Methods on State
### Set
Set adds or updates a key-value pair in the State.
```go title="Signature"
func (s *State) Set(key string, value any)
```
**Usage Example:**
```go
app.State().Set("appName", "My Fiber App")
```
### Get
Get retrieves a value from the State.
```go title="Signature"
func (s *State) Get(key string) (any, bool)
```
**Usage Example:**
```go
value, ok := app.State().Get("appName")
if ok {
fmt.Println("App Name:", value)
}
```
### MustGet
MustGet retrieves a value from the State and panics if the key is not found.
```go title="Signature"
func (s *State) MustGet(key string) any
```
**Usage Example:**
```go
appName := app.State().MustGet("appName")
fmt.Println("App Name:", appName)
```
### GetString
GetString retrieves a string value from the State. It returns the string and a boolean indicating successful type assertion.
```go title="Signature"
func (s *State) GetString(key string) (string, bool)
```
**Usage Example:**
```go
if appName, ok := app.State().GetString("appName"); ok {
fmt.Println("App Name:", appName)
}
```
### GetInt
GetInt retrieves an integer value from the State. It returns the int and a boolean indicating successful type assertion.
```go title="Signature"
func (s *State) GetInt(key string) (int, bool)
```
**Usage Example:**
```go
if count, ok := app.State().GetInt("userCount"); ok {
fmt.Printf("User Count: %d\n", count)
}
```
### GetBool
GetBool retrieves a boolean value from the State. It returns the bool and a boolean indicating successful type assertion.
```go title="Signature"
func (s *State) GetBool(key string) (value, ok bool)
```
**Usage Example:**
```go
if debug, ok := app.State().GetBool("debugMode"); ok {
fmt.Printf("Debug Mode: %v\n", debug)
}
```
### GetFloat64
GetFloat64 retrieves a float64 value from the State. It returns the float64 and a boolean indicating successful type assertion.
```go title="Signature"
func (s *State) GetFloat64(key string) (float64, bool)
```
**Usage Example:**
```go title="Signature"
if ratio, ok := app.State().GetFloat64("scalingFactor"); ok {
fmt.Printf("Scaling Factor: %f\n", ratio)
}
```
### Delete
Delete removes a key-value pair from the State.
```go title="Signature"
func (s *State) Delete(key string)
```
**Usage Example:**
```go
app.State().Delete("obsoleteKey")
```
### Reset
Reset resets the State by removing all keys.
```go title="Signature"
func (s *State) Reset()
```
**Usage Example:**
```go
app.State().Reset()
```
### Keys
Keys returns a slice containing all keys present in the State.
```go title="Signature"
func (s *State) Keys() []string
```
**Usage Example:**
```go
keys := app.State().Keys()
fmt.Println("State Keys:", keys)
```
### Len
Len returns the number of keys in the State.
```go title="Signature"
func (s *State) Len() int
```
**Usage Example:**
```go
fmt.Printf("Total State Entries: %d\n", app.State().Len())
```
## Generic Functions
Fiber provides generic functions to retrieve state values with type-safety and fallback options.
### GetState
GetState retrieves a value from the State and casts it to the desired type. It returns the casted value and a boolean indicating if the cast was successful.
```go title="Signature"
func GetState[T any](s *State, key string) (T, bool)
```
**Usage Example:**
```go title="Signature"
// Retrieve an integer value safely.
userCount, ok := GetState[int](app.State(), "userCount")
if ok {
fmt.Printf("User Count: %d\n", userCount)
}
```
### MustGetState
MustGetState retrieves a value from the State and casts it to the desired type. It panics if the key is not found or if the type assertion fails.
```go title="Signature"
func MustGetState[T any](s *State, key string) T
```
**Usage Example:**
```go title="Signature"
// Retrieve the value or panic if it is not present.
config := MustGetState[string](app.State(), "configFile")
fmt.Println("Config File:", config)
```
### GetStateWithDefault
GetStateWithDefault retrieves a value from the State, casting it to the desired type. If the key is not present, it returns the provided default value.
```go title="Signature"
func GetStateWithDefault[T any](s *State, key string, defaultVal T) T
```
**Usage Example:**
```go
// Retrieve a value with a default fallback.
requestCount := GetStateWithDefault[int](app.State(), "requestCount", 0)
fmt.Printf("Request Count: %d\n", requestCount)
```
## Comprehensive Examples
### Example: Request Counter
This example demonstrates how to track the number of requests using the State.
```go
package main
import (
"fmt"
"github.com/gofiber/fiber/v3"
)
func main() {
app := fiber.New()
// Initialize state with a counter.
app.State().Set("requestCount", 0)
// Middleware: Increase counter for every request.
app.Use(func(c fiber.Ctx) error {
count := fiber.GetStateWithDefault(app.State(), "requestCount", 0)
app.State().Set("requestCount", count+1)
return c.Next()
})
app.Get("/", func(c fiber.Ctx) error {
return c.SendString("Hello World!")
})
app.Get("/stats", func(c fiber.Ctx) error {
count := fiber.GetStateWithDefault(c.App().State(), "requestCount", 0)
return c.SendString(fmt.Sprintf("Total requests: %d", count))
})
app.Listen(":3000")
}
```
### Example: Environment-Specific Configuration
This example shows how to configure different settings based on the environment.
```go
package main
import (
"os"
"github.com/gofiber/fiber/v3"
)
func main() {
app := fiber.New()
// Determine environment.
environment := os.Getenv("ENV")
if environment == "" {
environment = "development"
}
app.State().Set("environment", environment)
// Set environment-specific configurations.
if environment == "development" {
app.State().Set("apiUrl", "http://localhost:8080/api")
app.State().Set("debug", true)
} else {
app.State().Set("apiUrl", "https://api.production.com")
app.State().Set("debug", false)
}
app.Get("/config", func(c fiber.Ctx) error {
config := map[string]any{
"environment": environment,
"apiUrl": fiber.GetStateWithDefault(app.State(), "apiUrl", ""),
"debug": fiber.GetStateWithDefault(app.State(), "debug", false),
}
return c.JSON(config)
})
app.Listen(":3000")
}
```
### Example: Dependency Injection with State Management
This example demonstrates how to use the State for dependency injection in a Fiber application.
```go
package main
import (
"context"
"fmt"
"log"
"github.com/gofiber/fiber/v3"
"github.com/redis/go-redis/v9"
)
type User struct {
ID int `query:"id"`
Name string `query:"name"`
Email string `query:"email"`
}
func main() {
app := fiber.New()
ctx := context.Background()
// Initialize Redis client.
rdb := redis.NewClient(&redis.Options{
Addr: "localhost:6379",
Password: "",
DB: 0,
})
// Check the Redis connection.
if err := rdb.Ping(ctx).Err(); err != nil {
log.Fatalf("Could not connect to Redis: %v", err)
}
// Inject the Redis client into Fiber's State for dependency injection.
app.State().Set("redis", rdb)
app.Get("/user/create", func(c fiber.Ctx) error {
var user User
if err := c.Bind().Query(&user); err != nil {
return c.Status(fiber.StatusBadRequest).SendString(err.Error())
}
// Save the user to the database.
rdb, ok := fiber.GetState[*redis.Client](app.State(), "redis")
if !ok {
return c.Status(fiber.StatusInternalServerError).SendString("Redis client not found")
}
// Save the user to the database.
key := fmt.Sprintf("user:%d", user.ID)
err := rdb.HSet(ctx, key, "name", user.Name, "email", user.Email).Err()
if err != nil {
return c.Status(fiber.StatusInternalServerError).SendString(err.Error())
}
return c.JSON(user)
})
app.Get("/user/:id", func(c fiber.Ctx) error {
id := c.Params("id")
rdb, ok := fiber.GetState[*redis.Client](app.State(), "redis")
if !ok {
return c.Status(fiber.StatusInternalServerError).SendString("Redis client not found")
}
key := fmt.Sprintf("user:%s", id)
user, err := rdb.HGetAll(ctx, key).Result()
if err == redis.Nil {
return c.Status(fiber.StatusNotFound).SendString("User not found")
} else if err != nil {
return c.Status(fiber.StatusInternalServerError).SendString(err.Error())
}
return c.JSON(user)
})
app.Listen(":3000")
}
```

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@ -27,7 +27,17 @@ func (s *State) Get(key string) (any, bool) {
return s.dependencies.Load(key)
}
// MustGet retrieves a value from the State and panics if the key is not found.
func (s *State) MustGet(key string) any {
if dep, ok := s.Get(key); ok {
return dep
}
panic("state: dependency not found!")
}
// GetString retrieves a string value from the State.
// It returns the string and a boolean indicating successful type assertion.
func (s *State) GetString(key string) (string, bool) {
dep, ok := s.Get(key)
if ok {
@ -38,7 +48,8 @@ func (s *State) GetString(key string) (string, bool) {
return "", false
}
// GetInt retrieves an int value from the State.
// GetInt retrieves an integer value from the State.
// It returns the int and a boolean indicating successful type assertion.
func (s *State) GetInt(key string) (int, bool) {
dep, ok := s.Get(key)
if ok {
@ -49,7 +60,8 @@ func (s *State) GetInt(key string) (int, bool) {
return 0, false
}
// GetBool retrieves a bool value from the State.
// GetBool retrieves a boolean value from the State.
// It returns the bool and a boolean indicating successful type assertion.
func (s *State) GetBool(key string) (value, ok bool) { //nolint:nonamedreturns // Better idea to use named returns here
dep, ok := s.Get(key)
if ok {
@ -61,6 +73,7 @@ func (s *State) GetBool(key string) (value, ok bool) { //nolint:nonamedreturns /
}
// GetFloat64 retrieves a float64 value from the State.
// It returns the float64 and a boolean indicating successful type assertion.
func (s *State) GetFloat64(key string) (float64, bool) {
dep, ok := s.Get(key)
if ok {
@ -71,26 +84,17 @@ func (s *State) GetFloat64(key string) (float64, bool) {
return 0, false
}
// MustGet retrieves a value from the State and panics if the key is not found.
func (s *State) MustGet(key string) any {
if dep, ok := s.Get(key); ok {
return dep
}
panic("state: dependency not found!")
}
// MustGetString retrieves a string value from the State and panics if the key is not found.
// Delete removes a key-value pair from the State.
func (s *State) Delete(key string) {
s.dependencies.Delete(key)
}
// Reset resets the State.
func (s *State) Clear() {
// Reset resets the State by removing all keys.
func (s *State) Reset() {
s.dependencies.Clear()
}
// Keys retrieves all the keys from the State.
// Keys returns a slice containing all keys present in the State.
func (s *State) Keys() []string {
keys := make([]string, 0)
s.dependencies.Range(func(key, _ any) bool {
@ -106,7 +110,7 @@ func (s *State) Keys() []string {
return keys
}
// Len retrieves the number of dependencies in the State.
// Len returns the number of keys in the State.
func (s *State) Len() int {
length := 0
s.dependencies.Range(func(_, _ any) bool {
@ -118,6 +122,7 @@ func (s *State) Len() int {
}
// GetState retrieves a value from the State and casts it to the desired type.
// It returns the casted value and a boolean indicating if the cast was successful.
func GetState[T any](s *State, key string) (T, bool) {
dep, ok := s.Get(key)
@ -130,7 +135,8 @@ func GetState[T any](s *State, key string) (T, bool) {
return zeroVal, false
}
// MustGetState retrieves a value from the State and casts it to the desired type, panicking if the key is not found.
// MustGetState retrieves a value from the State and casts it to the desired type.
// It panics if the key is not found or if the type assertion fails.
func MustGetState[T any](s *State, key string) T {
dep, ok := GetState[T](s, key)
if !ok {
@ -140,7 +146,9 @@ func MustGetState[T any](s *State, key string) T {
return dep
}
// GetStateWithDefault retrieves a value from the State and casts it to the desired type, returning a default value in case the key is not found.
// GetStateWithDefault retrieves a value from the State,
// casting it to the desired type. If the key is not present,
// it returns the provided default value.
func GetStateWithDefault[T any](s *State, key string, defaultVal T) T {
dep, ok := GetState[T](s, key)
if !ok {

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@ -130,13 +130,13 @@ func TestState_Delete(t *testing.T) {
require.False(t, ok)
}
func TestState_Clear(t *testing.T) {
func TestState_Reset(t *testing.T) {
t.Parallel()
st := newState()
st.Set("a", 1)
st.Set("b", 2)
st.Clear()
st.Reset()
require.Equal(t, 0, st.Len())
require.Empty(t, st.Keys())
}
@ -435,7 +435,7 @@ func BenchmarkState_Delete(b *testing.B) {
}
}
func BenchmarkState_Clear(b *testing.B) {
func BenchmarkState_Reset(b *testing.B) {
b.ReportAllocs()
b.ResetTimer()
@ -445,7 +445,7 @@ func BenchmarkState_Clear(b *testing.B) {
for j := 0; j < 100; j++ {
st.Set("key"+strconv.Itoa(j), j)
}
st.Clear()
st.Reset()
}
}