mirror of https://github.com/gofiber/fiber.git
Fix unit-tests. Update documentation
parent
4ff6a2ecc0
commit
4c48576768
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@ -1,18 +1,18 @@
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# State Management
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This document details the state management functionality provided by Fiber, a thread-safe global key-value store used to store application dependencies and runtime data. The implementation is based on Go's `sync.Map` ensuring concurrency safety.
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This document details the state management functionality provided by Fiber, a thread-safe global key–value store used to store application dependencies and runtime data. The implementation is based on Go's `sync.Map`, ensuring concurrency safety.
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Below is the detailed description of all public methods and usage examples.
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## State Type
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`State` is a key-value store built on top of `sync.Map`. It allows storage and retrieval of dependencies and configurations in a Fiber application as well as thread-safe access to runtime data.
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`State` is a key–value store built on top of `sync.Map`. It allows storage and retrieval of dependencies and configurations in a Fiber application as well as thread–safe access to runtime data.
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### Definition
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```go
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// State is a key-value store for Fiber's app in order to be used as a global storage for the app's dependencies.
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// It's a thread-safe implementation of a map[string]any, using sync.Map.
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// State is a key–value store for Fiber's app, used as a global storage for the app's dependencies.
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// It is a thread–safe implementation of a map[string]any, using sync.Map.
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type State struct {
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dependencies sync.Map
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}
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@ -22,9 +22,10 @@ type State struct {
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### Set
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Set adds or updates a key-value pair in the State.
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Set adds or updates a key–value pair in the State.
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```go title="Signature"
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```go
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// Set adds or updates a key–value pair in the State.
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func (s *State) Set(key string, value any)
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```
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@ -66,75 +67,12 @@ appName := app.State().MustGet("appName")
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fmt.Println("App Name:", appName)
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```
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### GetString
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GetString retrieves a string value from the State. It returns the string and a boolean indicating successful type assertion.
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```go title="Signature"
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func (s *State) GetString(key string) (string, bool)
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```
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**Usage Example:**
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```go
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if appName, ok := app.State().GetString("appName"); ok {
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fmt.Println("App Name:", appName)
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}
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```
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### GetInt
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GetInt retrieves an integer value from the State. It returns the int and a boolean indicating successful type assertion.
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```go title="Signature"
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func (s *State) GetInt(key string) (int, bool)
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```
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**Usage Example:**
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```go
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if count, ok := app.State().GetInt("userCount"); ok {
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fmt.Printf("User Count: %d\n", count)
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}
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```
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### GetBool
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GetBool retrieves a boolean value from the State. It returns the bool and a boolean indicating successful type assertion.
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```go title="Signature"
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func (s *State) GetBool(key string) (value, ok bool)
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```
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**Usage Example:**
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```go
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if debug, ok := app.State().GetBool("debugMode"); ok {
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fmt.Printf("Debug Mode: %v\n", debug)
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}
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```
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### GetFloat64
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GetFloat64 retrieves a float64 value from the State. It returns the float64 and a boolean indicating successful type assertion.
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```go title="Signature"
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func (s *State) GetFloat64(key string) (float64, bool)
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```
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**Usage Example:**
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```go title="Signature"
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if ratio, ok := app.State().GetFloat64("scalingFactor"); ok {
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fmt.Printf("Scaling Factor: %f\n", ratio)
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}
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```
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### Has
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Has checks if a key exists in the State.
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```go title="Signature"
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```go title="Signature"s
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func (s *State) Has(key string) bool
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```
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@ -148,7 +86,7 @@ if app.State().Has("appName") {
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### Delete
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Delete removes a key-value pair from the State.
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Delete removes a key–value pair from the State.
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```go title="Signature"
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func (s *State) Delete(key string)
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@ -162,7 +100,7 @@ app.State().Delete("obsoleteKey")
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### Reset
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Reset resets the State by removing all keys.
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Reset removes all keys from the State.
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```go title="Signature"
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func (s *State) Reset()
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Len returns the number of keys in the State.
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```go title="Signature"
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```go
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// Len returns the number of keys in the State.
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func (s *State) Len() int
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```
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@ -203,13 +142,285 @@ func (s *State) Len() int
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fmt.Printf("Total State Entries: %d\n", app.State().Len())
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```
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### GetString
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GetString retrieves a string value from the State. It returns the string and a boolean indicating a successful type assertion.
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```go title="Signature"
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func (s *State) GetString(key string) (string, bool)
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```
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**Usage Example:**
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```go
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if appName, ok := app.State().GetString("appName"); ok {
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fmt.Println("App Name:", appName)
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}
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```
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### GetInt
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GetInt retrieves an integer value from the State. It returns the int and a boolean indicating a successful type assertion.
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```go title="Signature"
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func (s *State) GetInt(key string) (int, bool)
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```
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**Usage Example:**
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```go
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if count, ok := app.State().GetInt("userCount"); ok {
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fmt.Printf("User Count: %d\n", count)
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}
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```
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### GetBool
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GetBool retrieves a boolean value from the State. It returns the bool and a boolean indicating a successful type assertion.
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```go title="Signature"
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func (s *State) GetBool(key string) (value, bool)
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```
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**Usage Example:**
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```go
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if debug, ok := app.State().GetBool("debugMode"); ok {
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fmt.Printf("Debug Mode: %v\n", debug)
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}
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```
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### GetFloat64
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GetFloat64 retrieves a float64 value from the State. It returns the float64 and a boolean indicating a successful type assertion.
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```go title="Signature"
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func (s *State) GetFloat64(key string) (float64, bool)
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```
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**Usage Example:**
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```go title="Signature"
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if ratio, ok := app.State().GetFloat64("scalingFactor"); ok {
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fmt.Printf("Scaling Factor: %f\n", ratio)
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}
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```
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### GetUint
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GetUint retrieves a `uint` value from the State.
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```go title="Signature"
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func (s *State) GetUint(key string) (uint, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUint("maxConnections"); ok {
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fmt.Printf("Max Connections: %d\n", val)
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}
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```
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### GetInt8
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GetInt8 retrieves an `int8` value from the State.
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```go title="Signature"
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func (s *State) GetInt8(key string) (int8, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetInt8("threshold"); ok {
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fmt.Printf("Threshold: %d\n", val)
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}
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```
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### GetInt16
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GetInt16 retrieves an `int16` value from the State.
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```go title="Signature"
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func (s *State) GetInt16(key string) (int16, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetInt16("minValue"); ok {
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fmt.Printf("Minimum Value: %d\n", val)
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}
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```
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### GetInt32
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GetInt32 retrieves an `int32` value from the State.
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```go title="Signature"
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func (s *State) GetInt32(key string) (int32, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetInt32("portNumber"); ok {
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fmt.Printf("Port Number: %d\n", val)
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}
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```
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### GetInt64
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GetInt64 retrieves an `int64` value from the State.
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```go title="Signature"
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func (s *State) GetInt64(key string) (int64, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetInt64("fileSize"); ok {
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fmt.Printf("File Size: %d\n", val)
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}
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```
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### GetUint8
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GetUint8 retrieves a `uint8` value from the State.
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```go title="Signature"
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func (s *State) GetUint8(key string) (uint8, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUint8("byteValue"); ok {
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fmt.Printf("Byte Value: %d\n", val)
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}
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```
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### GetUint16
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GetUint16 retrieves a `uint16` value from the State.
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```go title="Signature"
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func (s *State) GetUint16(key string) (uint16, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUint16("limit"); ok {
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fmt.Printf("Limit: %d\n", val)
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}
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```
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### GetUint32
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GetUint32 retrieves a `uint32` value from the State.
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```go title="Signature"
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func (s *State) GetUint32(key string) (uint32, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUint32("timeout"); ok {
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fmt.Printf("Timeout: %d\n", val)
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}
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```
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### GetUint64
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GetUint64 retrieves a `uint64` value from the State.
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```go title="Signature"
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func (s *State) GetUint64(key string) (uint64, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUint64("maxSize"); ok {
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fmt.Printf("Max Size: %d\n", val)
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}
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```
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### GetUintptr
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GetUintptr retrieves a `uintptr` value from the State.
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```go title="Signature"
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func (s *State) GetUintptr(key string) (uintptr, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetUintptr("pointerValue"); ok {
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fmt.Printf("Pointer Value: %d\n", val)
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}
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```
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### GetFloat32
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GetFloat32 retrieves a `float32` value from the State.
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```go title="Signature"
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func (s *State) GetFloat32(key string) (float32, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetFloat32("scalingFactor32"); ok {
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fmt.Printf("Scaling Factor (float32): %f\n", val)
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}
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```
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### GetComplex64
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GetComplex64 retrieves a `complex64` value from the State.
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```go title="Signature"
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func (s *State) GetComplex64(key string) (complex64, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetComplex64("complexVal"); ok {
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fmt.Printf("Complex Value (complex64): %v\n", val)
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}
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```
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### GetComplex128
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GetComplex128 retrieves a `complex128` value from the State.
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```go title="Signature"
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func (s *State) GetComplex128(key string) (complex128, bool)
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```
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**Usage Example:**
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```go
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if val, ok := app.State().GetComplex128("complexVal128"); ok {
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fmt.Printf("Complex Value (complex128): %v\n", val)
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}
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```
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## Generic Functions
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Fiber provides generic functions to retrieve state values with type-safety and fallback options.
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Fiber provides generic functions to retrieve state values with type safety and fallback options.
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### GetState
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GetState retrieves a value from the State and casts it to the desired type. It returns the casted value and a boolean indicating if the cast was successful.
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GetState retrieves a value from the State and casts it to the desired type. It returns the cast value and a boolean indicating if the cast was successful.
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```go title="Signature"
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func GetState[T any](s *State, key string) (T, bool)
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**Usage Example:**
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```go title="Signature"
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```go
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// Retrieve an integer value safely.
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userCount, ok := GetState[int](app.State(), "userCount")
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if ok {
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@ -235,7 +446,7 @@ func MustGetState[T any](s *State, key string) T
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**Usage Example:**
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```go title="Signature"
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```go
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// Retrieve the value or panic if it is not present.
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config := MustGetState[string](app.State(), "configFile")
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fmt.Println("Config File:", config)
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// Middleware: Increase counter for every request.
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app.Use(func(c fiber.Ctx) error {
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count := fiber.GetStateWithDefault(app.State(), "requestCount", 0)
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count := c.App().GetStateWithDefault(app.State(), "requestCount", 0)
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app.State().Set("requestCount", count+1)
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return c.Next()
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})
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})
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app.Get("/stats", func(c fiber.Ctx) error {
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count := fiber.GetStateWithDefault(c.App().State(), "requestCount", 0)
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count := c.App().GetStateWithDefault(c.App().State(), "requestCount", 0)
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return c.SendString(fmt.Sprintf("Total requests: %d", count))
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})
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@ -297,7 +508,7 @@ func main() {
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}
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```
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### Example: Environment-Specific Configuration
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### Example: Environment–Specific Configuration
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This example shows how to configure different settings based on the environment.
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|
@ -332,8 +543,8 @@ func main() {
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app.Get("/config", func(c fiber.Ctx) error {
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config := map[string]any{
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"environment": environment,
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"apiUrl": fiber.GetStateWithDefault(app.State(), "apiUrl", ""),
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"debug": fiber.GetStateWithDefault(app.State(), "debug", false),
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"apiUrl": c.App().GetStateWithDefault(app.State(), "apiUrl", ""),
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"debug": c.App().GetStateWithDefault(app.State(), "debug", false),
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}
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return c.JSON(config)
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})
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@ -390,7 +601,7 @@ func main() {
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}
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// Save the user to the database.
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rdb, ok := fiber.GetState[*redis.Client](app.State(), "redis")
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rdb, ok := c.App().GetState[*redis.Client](app.State(), "redis")
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if !ok {
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return c.Status(fiber.StatusInternalServerError).SendString("Redis client not found")
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}
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@ -408,7 +619,7 @@ func main() {
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app.Get("/user/:id", func(c fiber.Ctx) error {
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id := c.Params("id")
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rdb, ok := fiber.GetState[*redis.Client](app.State(), "redis")
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rdb, ok := c.App().GetState[*redis.Client](app.State(), "redis")
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if !ok {
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return c.Status(fiber.StatusInternalServerError).SendString("Redis client not found")
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}
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|
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|
@ -7,6 +7,22 @@ import (
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"github.com/stretchr/testify/require"
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)
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func TestState_SetAndGet_WithApp(t *testing.T) {
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t.Parallel()
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// Create app
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app := New()
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// test setting and getting a value
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app.state.Set("foo", "bar")
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val, ok := app.state.Get("foo")
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require.True(t, ok)
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require.Equal(t, "bar", val)
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// test key not found
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_, ok = app.state.Get("unknown")
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require.False(t, ok)
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}
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func TestState_SetAndGet(t *testing.T) {
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t.Parallel()
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st := newState()
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@ -320,7 +336,7 @@ func TestState_GetComplex64(t *testing.T) {
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t.Parallel()
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st := newState()
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var c = complex(2, 3)
|
||||
var c complex64 = complex(2, 3)
|
||||
st.Set("complex64", c)
|
||||
cRes, ok := st.GetComplex64("complex64")
|
||||
require.True(t, ok)
|
||||
|
|
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Reference in New Issue