bbolt/quick_test.go
Michael Hendricks 126f21b002
Make sure failed tests report their exit code (#240)
Commit 72c1660c13cb8cf0d590d91fb03625a68e53900f introduced TestMain, but forgot to call os.Exit with the value returned from m.Run  This causes "go test" to exit with status 0, even if tests fail.  Adding os.Exit to TestMain makes sure the success/failure of tests is correctly reported through the exit code.
2021-04-23 17:38:02 -07:00

91 lines
2.5 KiB
Go

package bbolt_test
import (
"bytes"
"flag"
"fmt"
"math/rand"
"os"
"reflect"
"testing"
"testing/quick"
"time"
)
// testing/quick defaults to 5 iterations and a random seed.
// You can override these settings from the command line:
//
// -quick.count The number of iterations to perform.
// -quick.seed The seed to use for randomizing.
// -quick.maxitems The maximum number of items to insert into a DB.
// -quick.maxksize The maximum size of a key.
// -quick.maxvsize The maximum size of a value.
//
var qcount, qseed, qmaxitems, qmaxksize, qmaxvsize int
func TestMain(m *testing.M) {
flag.IntVar(&qcount, "quick.count", 5, "")
flag.IntVar(&qseed, "quick.seed", int(time.Now().UnixNano())%100000, "")
flag.IntVar(&qmaxitems, "quick.maxitems", 1000, "")
flag.IntVar(&qmaxksize, "quick.maxksize", 1024, "")
flag.IntVar(&qmaxvsize, "quick.maxvsize", 1024, "")
flag.Parse()
fmt.Fprintln(os.Stderr, "seed:", qseed)
fmt.Fprintf(os.Stderr, "quick settings: count=%v, items=%v, ksize=%v, vsize=%v\n", qcount, qmaxitems, qmaxksize, qmaxvsize)
os.Exit(m.Run())
}
func qconfig() *quick.Config {
return &quick.Config{
MaxCount: qcount,
Rand: rand.New(rand.NewSource(int64(qseed))),
}
}
type testdata []testdataitem
func (t testdata) Len() int { return len(t) }
func (t testdata) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t testdata) Less(i, j int) bool { return bytes.Compare(t[i].Key, t[j].Key) == -1 }
func (t testdata) Generate(rand *rand.Rand, size int) reflect.Value {
n := rand.Intn(qmaxitems-1) + 1
items := make(testdata, n)
used := make(map[string]bool)
for i := 0; i < n; i++ {
item := &items[i]
// Ensure that keys are unique by looping until we find one that we have not already used.
for {
item.Key = randByteSlice(rand, 1, qmaxksize)
if !used[string(item.Key)] {
used[string(item.Key)] = true
break
}
}
item.Value = randByteSlice(rand, 0, qmaxvsize)
}
return reflect.ValueOf(items)
}
type revtestdata []testdataitem
func (t revtestdata) Len() int { return len(t) }
func (t revtestdata) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t revtestdata) Less(i, j int) bool { return bytes.Compare(t[i].Key, t[j].Key) == 1 }
type testdataitem struct {
Key []byte
Value []byte
}
func randByteSlice(rand *rand.Rand, minSize, maxSize int) []byte {
n := rand.Intn(maxSize-minSize) + minSize
b := make([]byte, n)
for i := 0; i < n; i++ {
b[i] = byte(rand.Intn(255))
}
return b
}