This commit fixes an issue on Windows where the database was doubling
when it was re-opened. This occurred because Windows has to truncate the
file to the mmap size and the mmap resizing code was doubling the size
whenever the DB size was at the next threshold. This has been changed so
that the DB size will double only when the DB size is above the next
threshold.
This commit adds a cache to the freelist which combines the available free pages and pending free pages in
a single map. This was added to improve performance where freelist.isFree() was consuming 70% of CPU time
for large freelists.
This commit adds an explicit DefaultOptions variable for additional documentation.
Open() can still be passed a nil options which will cause options to be change to
the DefaultOptions variable. This change also allows options to be set globally for
an application if more than one database is being opened in a process.
This commit also moves all errors to errors.go so that the godoc groups them together.
This commit changes NextSequence() to return a uint64 instead of an int. This also
removes the ErrSequenceOverflow error condition since overflowing a uint64 is unlikely.
Fixes#39.
This commit changes Open() to provide an additional Options argument. The options
argument currently only has a Timeout which will cause the Open() to return
ErrTimeout if a file lock cannot be obtained in time.
Fixes#207.
This commit reverts merge-split and fixes the node.split() to do a multi-page split. This issue
caused problems with bulk loading because it would split into a small page and a very large page.
The very large page, in turn, would be an arbitrary size so when it was freed later it would be
difficult to reuse and would cause serious fragmentation issues.
This commit adds Windows support to Bolt. Windows memory maps return an address instead of a byte
slice so the DB.data field had to be refactored to be a pointer to a large byte array.
This commit changes the maxNodesPerPage constant so that it is essentially unlimited.
Previously, a single large transaction could create more nodes than the mock array
could handle.
Fixes#188.