when accessing the node data we used to use cast to
*[maxAllocSize]byte, which breaks if we try to go across maxAllocSize boundary.
This leads to occasional panics.
Sample stacktrace:
```
panic: runtime error: slice bounds out of range
goroutine 1 [running]:
github.com/boltdb/bolt.(*node).write(0xc208010f50, 0xc27452a000)
$GOPATH/src/github.com/boltdb/bolt/node.go:228 +0x5a5
github.com/boltdb/bolt.(*node).spill(0xc208010f50, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/node.go:364 +0x506
github.com/boltdb/bolt.(*node).spill(0xc208010700, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/node.go:336 +0x12d
github.com/boltdb/bolt.(*node).spill(0xc208010620, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/node.go:336 +0x12d
github.com/boltdb/bolt.(*Bucket).spill(0xc22b6ae880, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/bucket.go:535 +0x1c4
github.com/boltdb/bolt.(*Bucket).spill(0xc22b6ae840, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/bucket.go:502 +0xac2
github.com/boltdb/bolt.(*Bucket).spill(0xc22f4e2018, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/bucket.go:502 +0xac2
github.com/boltdb/bolt.(*Tx).Commit(0xc22f4e2000, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/tx.go:150 +0x1ee
github.com/boltdb/bolt.(*DB).Update(0xc2080e4000, 0xc24d077508, 0x0, 0x0)
$GOPATH/src/github.com/boltdb/bolt/db.go:483 +0x169
```
It usually happens when working with large (50M/100M) values.
One way to reproduce it is to change maxAllocSize in bolt_amd64.go to 70000 and run the tests.
TestBucket_Put_Large crashes.
This commit adds Windows support to Bolt. Windows memory maps return an address instead of a byte
slice so the DB.data field had to be refactored to be a pointer to a large byte array.